Motion Graphics

Jekyll & Hyde: A Moving Story

New technologies go through a number of phases as they progress from “drawing board” idea to prototype to public awareness, assessment of possibilities, learning and experimentation, to practical applications. Augmented reality (AR) seems to be in the late experimentation phase, although some very practical commercial uses are being introduced. Here two Swiss AR experts Martin Kovacovsky and Marius Hugli demonstrate the possibilities of AR by bringing the pages of “The Strange Case of Dr. Jekyll and Mr. Hyde” to life. The images printed on the paper leap into action on the screen when a camera (in the lamp) is focused on a page. Suddenly, traditional print becomes a multimedia vehicle, and the boundaries between analog and digital content all but disappear.

Illustration

UCLA Extension’s Masters of Design

The covers of most university catalogs typically show photos of the campus or students lounging around the quad, or just present a plain typographic title. The covers for the University of California Los Angeles (UCLA) Extension catalog are an exception to the norm. Since 1990, they have featured the works of several of the world’s best-known graphic designers, beginning with Paul Rand.

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Fashion

Herself Magazine: Fashion Make-Believe

Herself Magazine is a bi-annual, all-illustrated fashion publication produced in the UK. Virtually every image shows celebrity “models” (living, dead and animated) wearing high fashion apparel and jewelry by the likes of Valentino, Yves Saint Laurent, Prada, Gucci, Chanel, Boucheron and Faberge. The models’ poses and background settings all look like they were copied from high-end fashion photographs – and maybe they were. Every illustration is drawn by a person named Lula, who identifies herself as editor in chief and creative director, with art direction by Annual. No other staff credits are given.

A very text-light publication, Herself includes fictitious Q-A interviews between Herself and stars including Marilyn Monroe, Coco Chanel, Frida Kahlo, and Susan Sontag. Another article in Issue 2 features Disney fairy tale princesses, including Pocahontas, Cinderella, Belle, and Snow White, modeling contemporary fashions. As concepts go, Herself is intriguing, unique, and surreal.

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Advertising

IKEA Catalog Combines Print with Digital

IKEA is redefining retail catalogs by making theirs come alive. On July 31, the Swedish ready-to-assemble home furnishings giant will begin sending their 2013 edition, so keep your smartphone handy. Interspersed throughout the catalog are augmented reality codes that you can access by downloading a free IKEA catalog app onto your Android or iPhone. Look for the smartphone icons on the page and hold your phone about eight inches above the image to activate the digital layer.

Created by McCann agency with Metaio technology, the app-friendly catalog takes you beyond the printed page and launches interactive content – three-dimensional products, video stories about the product designers, an x-ray look behind a cabinet door, etc. It’s a digital magazine and shopping advisor that piggybacks on paper. For IKEA, the largest portion of their marketing budget goes toward the catalog, of which they print 211 million copies translated into some 20 languages. Enabling access to digital content is like expanding the number of pages without adding pages. Unlike websites where you have to find a way to make consumers visit your site first, the printed catalog puts the marketing piece in the consumers’ hands and then encourages them to linger longer, read deeper and return to the catalog repeatedly to discover what else is there.

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Printing Techniques

Sappi Standard 5 Begs to Be Touched

When you are given an assignment to demonstrate the awesome special effects possible on paper, you need subject matter worthy of such dazzling printing feats. Superheroes. Pirates. Bigfoot. Weird larger-than-life creatures. Spies. It didn’t take long to figure out where to find all of them in one place – at 826 National, a nonprofit network of tutoring, writing and publishing centers for kids, ages 6 to 18. The 826 centers are “disguised” as retail stores, selling gear for “real” working pirates, superheroes, time travelers, bigfoot researchers, robots and so on.

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